Kill Legion Alpha
DISCLAIMER: I DO NOT HAVE INFRASTRUCTURE TO TEST THE MAC RELEASE OF THE GAME. THE GAME IS PRIMARILY MADE FOR WINDOWS SO THE MAC AND WEB VERSIONS OF THE GAME MAY NOT WORK CORRECTLY! THE WEB VERSION SEEMS TO HAVE MISSING PARTICLE EFFECTS LIKE BLOOD!
Kill Legion is a wave-based platform shooter in the vein of Flash platform shooters like Thing Thing Arena and Strike Force Heroes but with a much more arcade-adjacentdesign philosophy.
You're being hunted by a paramilitary organization that captures, studies, and terminates things - or people - like you. They've found you and are going to send wave after wave of SWAT-cosplaying jackoffs at you until one of them kills you. Take as many of them with you as possible with you using a wide(not very wide right now) variety of weapons.
Features
Like 5 guns right now.
Passive reloading.
2 different enemies, one with a melee attack and another with a ranged attack.
Spawning system that spawns patterns of enemies over time instead of full waves.
Controls/Guide
You can edit controls in the options menu.
A,D - Move left and right
S - Drop down from platforms
Space - Jump/Double Jump
Left click - Shoot
Shift - Swap to other slot
Reloading is done passively but is interrupted by firing. Some weapons reload partially and need to be reloaded several times to fully replenish a weapon's magazine.
Weapon cooldowns and reloads will continue even if a weapon is held in the secondary slot at a slower pace depending on a weapon's Flexibility stat(the cheaper weapons have higher flexibility). Swapping weapons is instant, so swap often to take advantage of passive reloading!
Almost all guns have limited ammo that is replenished by touching pickups that are dropped by killed enemies. These pickups also heal but will disappear if not reached in a few seconds. You don't need to get *every* pickup to sustain your ammo, but do try to pick them up.
Credits
Menu music - "Paranoia" by ForgottenDawn. Avaliable for use under the CC BY 3.0 license at Newgrounds
Combat music - "Where Did The Time Go" by ForgottenDawn. Avaliable for use under the CC BY 3.0 license at Newgrounds
| Updated | 14 hours ago |
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Author | vestuspatrol |
| Genre | Shooter |
| Made with | Godot |
| Tags | 2D, Arena Shooter, No AI, platform-shooter |
Development log
- Update 2: I skipped Update 114 hours ago
- General Roadmap14 hours ago

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